scashlog-copy

This corporation is the ultimate example of Cash. You would be an idiot to think otherwise. We are the biggest trader of children's toys in the universe of EVE. All members of So Cash Industries enjoy the various luxuries and benefits that we provide. We supply the best of movies including children's movies for the youngsters; and the best medical insurance money can buy. Insurance includes medications such as your general antibiotics and vaccines. Also, new employees of So Cash Industries are required to take special vaccinations prior to attending the wine party.

New members will be supplied with a free Hulk for mining ops. If you require a smaller ship, we suggest you try our "New Player's Package" which includes implants to help raise your skills faster.

Soon we will take over all of New Eden using our doomsday machine and our infinite supply of corn flakes. We know what's up.

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Private Corporation (mostly):
Recruitment by invite only or by displaying high levels of cash. Speak to Stealthbug for further details. Must be cash to enter. People lacking in cashness will not be considered for So Cash Industries. Talk to the aformentioned person if you think you are cash enough. And by the way, remember, internet spaceships are SERIOUS business. Starcake owners may be considered.

Channel: So Cash KGO
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QUAFE DEALERS UNITE!

ATTACK SPEED ZILEAN

January 30, 2010 rockmanneo12 Leave a comment

Highest Basic Attack damage in the game plus the large attack range he has, can equal quite the abomination I must say. It doesn’t seem like it’s supposed to work but it does. Zilean can even reach Nunu outside his ultimate. Here is what happened the first time we tried running an attack speed Zilean. See what you think. Also, forgive the contant snickers because it was obviously hilarious.

From Zero to Rammus

January 22, 2010 rockmanneo12 Leave a comment

So we were screwing around on the Test Realm last night and decided to check out the new Zilean changes to his Time Warp on Rammus’ Power Ball + GHOSTING! Needless to say this is a prequel to a more awesome video currently being processed. Stay Tuned.

Why I play Ashe (In League of Legends) *UPDATED*

December 7, 2009 rockmanneo12 3 comments

If you play League of Legends, then you most likely hate Ashe and her ultimate. What most people don’t realize is the majority of the Ashe players out there fire her Enchanted Crystal Arrow (of broken justice) at point blank, meaning very short stun times. You can avoid this easily by strafing a lot, bringing Cleanse, or wearing a Banshee’s Veil. I have proven that an Ashe that utilizes distance gets the most kills. Since the length of the stun increases with the distance that the arrow travels, you get the most stun time from very far away. As far away as the spawn area.

Now most people avoid playing Ashe because she is considered an easy/newbie character. While others use her simply because she’s in rotation and she’s extremely powerful. I started League of Legends playing Corki, then Master Yi, then Tryndamere, then Katarina, then Alistar, then Malphite, then Cho’gath, then Veigar and then finally… ASHE. (because I was asked to by my friends) I wasn’t horrible at the other champions. I actually looked into builds to bring out the best in their abilities, chose appropriate summoner spells, masteries etc. Of course, it wasn’t till recently that we had runes and after that the games changed slightly. After learning Ashe, I continued trying other characters like Evelynn, Twitch, Rammus, Annie, Amumu, Fiddlesticks and Kassadin, in that order. Based on what character I want to play as, I will change my masteries before the match to suite one of these characters. I only have two rune builds right now which I juggle between characters. One is for AP per level and the other is ability cooldown. I choose the cooldown one for Ashe and with all Tier 3 runes I’ve brought her ultimate’s cooldown to almost under 50 seconds. That’s spam-happy for me. As I said before, too many Ashe players use their ultimate at point blank and although that can sometimes be good for a gank (I do it too at times), I prefer to fire mega-stun missiles across the level.

After several games of practice (and I DO NOT mean practice matches because it is far too easy to hit the computer) you should be able to narrow hot spots to get brilliant stuns. For some video footage of what I do, check my Youtube here: http://www.youtube.com/user/rockmanneo12

Looking at Ashe’s abilities:

Frost Shot: you use when an enemy is fleeing to slow their escape. Contrary to popular belief this effect is like a weak poison and can get a last hit seconds after they escape. Get this up second.

Volley: Used for farming minions, slowing enemies, and pissing everyone off, especially in the early game. Get this up first.

Plentiful Bounty: USELESS, get this last when there is nothing else to level.

Enchanted Crystal Arrow: Whenever given the opportunity to level this, DO SO. Can be used to kill enemies with low health, whether they be hiding on a tower, recalling in a bush or anywhere on the fucking map. Time your shot, help ganks, and then grief the QQers.

Ashe is cheap to unlock in both Riot points and Influence points. She is effective in any situation against even her worst pairings. She also has a nifty skin.

Build:

Here’s a link to my complete build. Including Runes. Just click the image. At the bottom I will explain how to get the most out of it, and why I choose what I do.

#1 Regrowth Pendant
  • +22.5 Health Regen per 5 sec +10 Mana Regen per 5 sec Passive: Gain an additional 5 Gold every 10 seconds.
  • Build this first, then sell for Banshee’s Veil Later. This item is only a good choice because of health Regen early game + gold!
#2 Boots of Swiftness
  • UNIQUE Passive: Enhanced Movement 3
#3 Sword of the Occult
  • +10 Attack Damage UNIQUE Passive: Your champion gains 2 damage and +2% critical damage per stack, receiving 2 stacks for a kill or 1 stack for an assist. This effect can stack 20 times; you lose a third of your stacks if you die. At 20 stacks, your champion’s movement speed is increased 15%.
  • Note: This only comes in handy if you are actually getting kills/assisting in kills + NOT DIEING
#3 Alt: Phantom Dancer
  • +45% Attack Speed +30% Critical Strike +20% Dodge Chance +12% Movement Speed
  • Get Zeal first, then move on to Last Whisper, then finish Phantom Dancer. If you choose this instead you will almost never get enough money for Infinity Edge afterwards so you might just want to get Black Cleaver.
#4 Banshee's Veil
  • +500 Health +400 Mana +60 Magic Resist UNIQUE Passive: Blocks one negative spell every 30 seconds.
  • This is my favorite counter to so many stuns such as Ashe’s own ultimate being used against her.
#5 Last Whisper
  • +20 Attack Damage +40% Attack Speed UNIQUE Passive: Attacks penetrate 40% of the defender’s armor.
#6 Infinity Edge
  • +80 Attack Damage +20% Critical Strike UNIQUE Passive: Critical hits now deal 250% damage instead of 200%.
#7 Black Cleaver
  • +75 Attack Damage Passive: Physical attacks reduce your target’s Armor by 12 for 5 seconds, (maximum 5 stacks).
  • This is your endgame item that you won’t always have time or money to build.

UPDATE: I noticed myself that sometimes you just can’t get kills due to too many tanks or healers and I discovered that swapping the sword of the occult for the Phantom Dancer is wonderful. Hell with that much movement speed you’ll be all over the place and could get the sword of the occult later on. If you like that idea better than put phantom dancer in for #3 and if you can live without it, forget the Banshee’s Veil till later and go straight for the Infinity Edge.

Summoner Spells:

  • Teleport: After 4 seconds, teleports your champion to target friendly minion or turret.
  • Exhaust: Blinds the Target (100% miss chance) and slows its movement speed by 40% for 3 seconds.

Runes: (Assuming you are lvl30)

  • Greater Mark of Desolation x9
  • Greater Seal of Focus x9
  • Greater Glyph of Celerity x9
  • Greater Quintessence of Celerity x3

Totals: 17.46 Armor penetration & 17.73% Cooldown Reduction at lvl18

Masteries: (21/0/9)

Offense:

  • Deadliness (3): Increase your Champions Critical Strike Chance by 2.00%.
  • Cripple (1): Improves your Exhaust spell to also reduce the target’s armor and magic resistance by 25 for the duration, and increases its duration by .5 seconds.
  • Sorcery (4): Reduces the cooldown of your champion’s abilities by 3.00%.
  • Alacrity (4): Increases your champion’s attack rate by 4%.
  • Archaic Knowledge (1): Your magical spells penetrate 15% of target’s magic resistance.
  • Sunder (3): Your physical attacks pierce 6 of the target’s armor.
  • Brute Force (1): Increases your champions attack damage by 1.
  • Lethality (3): Increase your champion’s critical strike damage by 10.00%.
  • Havoc (1): Increase your physical damage and magic damage by 5%.

Utility:

  • Spatial Accuracy (1): Reduces the Delay on your teleport spell by 0.5 seconds, and reduces it’s cooldown by 5 seconds.
  • Perseverance (3): Increases your total health and mana regeneration by 4%.
  • Awareness (4): Increases the amount of experience your champion gains by 5.0%.
  • Expanded Mind (1): Increases your champion’s mana by 1.25% of your maximum mana.

Summary:

I focus on Cooldown reduction because I aim to make use of Ashe’s ultimate. Whoops.. made an Ashe joke. With all the cooldown reduction, your Crystal arrow cools down around 60 seconds. I’ve seen mine lower than that but this is just an estimate after doing the math. The armor penetration runes and masteries add to your effective damage throughout the game.  Regardless if you’re in a lane with Ashe or soloing mid, you can be an effective killer. Be aggressive early game, keep them off your minions by firing at them when they are in range. You want to learn Volley first to annoy the shit out of them + effectively killing all their minions. Don’t let anyone sneak up on you, pay attention to the minmap. Learn Frost shot second to slow their escape and make it easier to get the first kill. I’ve gotten the first blood many times with this, or at least the second blood. Max Volley first, then Frost Arrow, then Crystal Arrow BEFORE ever putting a single point in Plentiful Bounty. It’s honestly a worthless skill to me.

When attacking, try to save volley for last hit. I don’t use my Crystal Arrow to steal last hits like so many do. I will sometimes use it to kill someone recalling in the woods or on a tower. most of the time I use it from across the map for MAXIMUM stun time. As soon as i fire it, I teleport to the nearest friendly in that area. So just as my arrow hits them, I am there to *CRIPPLE*, then *FROST ARROW*, then *VOOLLEEEEHHH!!!*. = KILL +1

Sword of the Occult only helps you IF you get kills or assist in them. Which is why I get it early game. I almost always get a few early assists. By mid game I will have enough stacks to get the movement speed bonus and I’ll be all over the place. Usually this combination helps me escape a lot easier as well as gank. If you are quick enough with your Crystal Arrow, Teleport, Cripple (exhaust), and 1,2 Frost Arrow, then Volley; THEN you should be able to easily execute a Ryze with full health, same level as you, on a tower. Just an example.

Banshee’s Veil will help you more than you know, especially endgame. Needless to say I’ve laughed at so many dumb Blitzcranks that would try to grab me when it’s up or other Ashe’s who fire their Crystal arrow at point blank range. It works on just about anything.

End Game LoL’s

Occasionally I have found myself at endgame with tons of money but not enough for Infinity Edge but not enough time to continue saving for it. If this happens you should have your boots, Last Whisper, and Phantom Dancer at least because you do not always need Banshee’s Veil but if you have it, that’s fine. So you could either go ahead with Black Cleaver for yet even MORE Armor penetration or go for some other funny options. I put this info down here instead of up in the build area because it is purely out of choice in your game strategy OR out of humor.

Example 1:

Stark's Fervor
  • +20% Attack Speed UNIQUE Aura: Gives nearby allied Champions 20% Lifesteal, 25% Attack Speed, and 30 Health per 5 seconds regenerated. Reduces the Armor of nearby enemy champions by 25.
  • Reason: I know Bloodthirster can benefit yourself but by endgame you are with your other team mates and having this is funny because everyone around you will be lifestealing. It’s even funnier if you have a Shaco on your team with the build that includes this item because the effect will stack from both of you.

Example 2:

Wit's End
  • +40% Attack Speed +30 Magic Resistance UNIQUE Passive: Physical Attacks remove up to 42 mana from the target and deal additional damage equal to the amount of mana removed.
  • Reason: Wonderful when the enemy team is fully of mana batteries like Ryze and Twisted Fate. :D

Example 3:

Sword of the Divine
  • +55% Attack Speed UNIQUE Passive: Every fourth attack deals 100 extra Magic Damage. UNIQUE Active: Your attacks cannot be dodged and you gain 30 Armor Penetration for 5 sec.
  • Reason: To better destroy armor tanks and anyone who gives you trouble. Probably the best choice actually.

Stay smart, stay cautious, and ultimately, STAY FROSTY!

(And don’t forget to yell “VOOLLEEHHH!!“, every time you do)

Worst Game Yet – A League of Legends Match

November 28, 2009 rockmanneo12 Leave a comment

Spy Calls Home Depot

November 20, 2009 rockmanneo12 Leave a comment

New Monitor Kicks ass

October 19, 2009 rockmanneo12 Leave a comment

New 22" monitor

New 22" Monitor Samsung Sync-Master Series

I am fricken loving it. My old monitor is on the left and i hadn’t upgraded in over 7 years till now. I must say I love being able to hook my xbox 360 up to it via HDMI. All my games look so pretty on it! ^_^

Also here’s Gabby:

DSCF4011

In game related news I’ve since picked up Halo 3: ODST and kicked it’s ass. It’s a really good game I must admit! This also resulted in me netting RECON armor.

10-9-2009 1-18-46 PM
10-9-2009 1-18-30 PM

The top pick is of my ODST character and the bottom is my newly improved Halo 3 Spartan who dropped his ODST helmet for the Recon one.

Lot’s of new games coming out, my pocket’s are already raped from the new monitor and i have the new COD:MW2 to look forward to, Mass Effect 2, Dragon Age: Origins, Borderlands, and more. My head’s spinning.

The musings of a lovely spaceship captain

September 29, 2009 Dark Spartan Leave a comment

Date: September 29, YC 111
Location: Piekura VIII, Moon 11, State War Academy School, Lonetrek Region
ID: Captain Gladis Neelsen

So it’s finally happened. I’m officially a capsuleer. After years of arduous work in the Royal Institute, the first step towards realizing a lifelong dream is complete. As soon as I had graduated, I immediately received a message from a very dear friend of mine. It was a man I had known since childhood, and we had gone our own ways when he began his studies at the School of Applied Knowledge in Todaki. Before he and I parted company for the better part of two decades, I made one promise to him. I promised that I would eventually join him and roam among the stars with him. Following my departure from the Institute, this dream felt so close, yet so far. I still had to find him.

Many people reading this would simply label this another drama in which two lovers are separated for ages, only to reunite after trial by fire, and live happily ever after. I wouldn’t exactly call him a lover; in fact, what love I do have for him is strictly platonic (and non-reproductive intercourse is an extreme taboo in Amarr culture). Instead, he was a man who had standards.  He was a man of the world, and had no qualms in stating things how they were. He was a realist, a type of person every society could do with having more of.

He never roamed far from Caldari space, as too many of the amenities vital to a capsuleer were within arm’s reach. He had no roots in Amarr space. Constant work for the Caldari State had warranted a kill-on-sight order in Gallente space. Minmatar space was simply too remote for him. Caldari space had it all. As such, it’s the most densely-populated area in all of New Eden. He told me he operated out of some fringe system in the Lonetrek region. It was adjacent to low-security space, had plenty of industrial and mining opportunities, and it wasn’t far from the massive trading hub of Jita. It seemed like the perfect haven.

In his mails to me following my graduation, he recounted the events he and his corporation (known as “So Cash Industries”) had experienced during their time in Piekura. From harmless antics to intense wartime action, it seems like he and his bunch of chums know how to have fun, a stark comparison to most corporations whose sole interest lies in wringing as much ISK as they can out of the markets of New Eden. One particular story he recollected in great detail was that of their first war with another corporation. The war notification had appeared without so much as a single word spoken between his CEO and the enemy’s. The corporation in question, called “Inglorious Basterds,” touted themselves as an honorable group who never fled from a fight, and took every loss in stride, calling it a learning experience. He continued by saying that nothing could be further from the truth. This group insisted on fighting dirty, fleeing from a fight whenever possible, and defaming him and his group with slanderous talk. Eventually, a friend with some connections pulled some strings, and gave the Basterds a new force to worry about. Needless to say, the war was retraced, and the corporation disbanded within a month. However, they did not withdraw without enduring some losses, including the loss of a Fleet Issue Tempest when the pilot, in desperation, docked the severely-damaged vessel into a station lacking repair facilities. Since safety regulations forbid the deployment of structurally-damaged ships, the pilot had no choice but to dispose of the half-billion ISK vessel. Truly, it was a red letter day for So Cash.

Rockman’s Log: 9/17/09

September 18, 2009 rockmanneo12 Leave a comment


The wormhole was too much for some.  Half of the original group decided they wanted to leave, so we packed everything into the Orca and prepared for the trip home. After scanning out an exit we found it led to low-security Minmatar space. That wasn’t the worst part though. The worst part was from there, we’d have to go through high security systems of  the Gallente Federation. I myself do not have a problem with them but a few of my corpmates are not exactly on good terms with them. As a result, they were forced to leave their ships behind and fly through in their pods. Since I can fly Caldari and Gallente ships, I moved everyone’s remaining vessels back to base in only a few hours’ time. On the way out of the wormhole, I led a few others in to assist the team left inside. I hope the best for them, and hope that they survive the Sleeper onslaughts.

2009.08.26.15.54.34

The feeling of being back in known space was a relief. Those last few days in the wormhole were troubling, not just because of the Sleepers ,but because there were people like us in other wormholes who were finding their way into our system. It’s hard to harvest gas clouds or hack complexes when there’s an enemy Loki on scan. We suffered no casualties in the wormhole, but the threat levels were still ungodly high. Two things I missed in high-sec were the ability to mine with my mates peacefully in the presence of the Orca, and to run high-quality level 4 missions.

There had been talk that the corp may move back to it’s birth place: Piekura. That may not come right away but if we do move back we can expect to be war dec’d for the slighest provocation, as before. Right now, the corp is preparing for new upgrades coming out for a lot of our ships. Our assault frigates will become more effective with afterburners. New faction battleships will become available, like versions of the Dominix, Apocalypse, Scorpion, and  Typhoon! Also, our pirate faction Battleships are getting a… makeover, so to speak. My Rattlesnake will lose it’s Gallente bonuses to hybrid turrets in exchange for drone bonuses. After researching this I found I’d be able to put a full rack of sentries on it… So the already very hard to kill passive shield-tanking missileboat is now all that plus a drone boat, PLUS it now gets resistance bonuses per level, so it’s even HARDER to kill. I am so glad I didn’t sell it because prices are going up as I type this. I only wish I never sold my faction frigates or my Gila because they are all set to get some sweet upgrades. I’ll just have to wait another 6 months for the prices to drop.

2009.09.15.14.04.27

While I was in the wormhole, I was skilling to make my Tengu more effective against the Sleepers. Now that I am out of that wormhole, it is definitely a more formidable ship. It kicks so much ass, but I’ll soon attain maximum effectiveness with it. Right now however, I am aiming to skill up for those sentry drones for my Rattlesnake. I also need to skill Gallente Battleship to move Dark’s Hyperion through Gallente space. It’s very exciting to know my ship is going to become better. With that being said, I am also thinking of posting some footage from within the wormhole. I have to first get clearance but if I do I’ll be sure to put it in my next log. I should also make a video blog while I’m at it. Catch you later, fellow capsuleers!

Rockman’s Log: 9/15/09

September 15, 2009 rockmanneo12 Leave a comment

The Sleepers are Terrible. Once you think you have the upper hand they swarm you. It appears ECM makes them run away but risking a ship specialized in that once enough almost cost me dearly. They seem only interested in destroying our ships and settlements but they won’t kill us thankfully. Considering we are the ones destroying them for their technology I don’t blame them.

2009.09.15.14.06.18

2009.09.15.14.08.28

Other than killing Sleepers we harvest gas, mine rare ore and defend entrances into our system.

eve-20090915-090745

I can only hope it is all worth the risk.

Rockman’s Log: 9/9/09

September 9, 2009 rockmanneo12 Leave a comment

We have finally done it. Our crazy thirst for adventure and fortune led us to populate a wormhole. As of Laborday weekend a good majority of our people constructed several stations in a system in Unknown space. The system itself has negative affects to our drones but considering sleepers hate them we wouldn’t bring them for combat anyway. I wasn’t able to join my friends till yesterday morning around 1:30 AM Eastern time. We’ve only been here a short time and everything has been on the up & up.

Drake_by_NadeNThe system is so eerie, every location protected by the alien’s we know as sleepers and their very presence keeps us all on edge. While preparing for my journey to join my friends I consulted our head of PVP in the corporation who also happens to be my good long time friend Dark Spartan. We go way back, from the battles on planet Sera, escaping City 17, and were even enrolled with the UNSC. To think we would one day leave the Citadel for Unknown space. I can only hope our dreams of profiting from this expedition come true and we don’t loose anyone to the sleepers or perhaps other Capsuleers. We already had a manticore come into the wormhole right after everyone was getting settled in but surely our defenders at the entrance destroyed him. I can only imagine this is a one way trip for some. I may be assigned to go in and out of the system because of my hauling specialties but others planned on staying permanently.

Eve_Online_Osprey_by_Ganoes_Paran

As the week goes on, more and more of our allies are expected to join us in the system. I can only hope no unlucky soul comes in without a blue flag, else he shall meet his end. We are a very friendly corporation but it would seem in this case we have a “No outsiders” policy strictly enforced. I suppose it is all necessary to ensure our miner’s safety and considering I lead a small fleet of miners I am grateful. Well I am off to assist my fellow Corp mates and Allies, may our efforts go unhindered.